Friday, November 3, 2017

v0.31 is Live!

Get your copy now under the Play the Game tab above! Having trouble? Check the FAQ for a guide on making SWFs work and just lots of interesting stuff!

You could probably call this update the Teaser Update! We're jumping right into the third trip through the Glass Door, and there are tons of choices and branching paths... but most of them only have one branch right now. So, fair warning: you may get a little frustrated that you can't pick the choice you really want! Not yet, anyway.

Even so, this update features three distinct sex scenes, although one will be unavailable depending on matters of anatomy. The third trip is, frankly, gonna be pretty heavy on sex with just about every option. But knowing what's through that door, that probably wasn't a big surprise to most folks.

Besides the new story, there are two new pieces of art. One is by far the easiest to find in the game. You could find it before any other piece. But very few people will probably see it. The other piece is in the early game, but a bit tricky to find, as it requires specific anatomy that doesn't usually get its own art. Plus, I've given the Art Gallery a small upgrade since the list was getting kinda huge.

Also, speaking of art, I'm still looking for help! I think that my last post calling for volunteers was a little poorly written, as I did not receive a single response, and those that did comment on the issue seemed to completely misunderstand what I was looking for in an “Art Hunter.” So I've written up a more compact, reader-friendly page to lay out the basics! Please take a look! I could really use your help, and it's pretty easy work, there's just too much of it for me to keep it up.

I'm really excited to get some better-quality art in this game, but in a way, you might say we're running out of time. It's going to take a few versions still to round out all of the possibilities for the Glass Door, but after that, there's only one Chapter left in the story! I've been super excited to get to this for the longest time, but the closer it gets, the scarier it feels!

I'm not really sure what I'll do when MVOL is finally complete. I know it won't be terribly sudden, there's plenty of potential for adding extra content, lots of little things I've been meaning to do that would complement the story as a whole, but I can't do that forever. Too much side content would definitely detract from the game as a whole. Besides that, as people have been wont to warn me, Flash is dying. I'll be looking into ways to possibly export it to some other medium, but one likely solution is just to finish the game before then and make sure it's available in a way that should ensure it will be playable forever.

That will be a pretty huge milestone in my life. I'm glad I have time to consider it ahead of time and figure out what my next step will be, but it's true that I'm already heavily involved in The Cathouse Tale, and I always have ideas and more games that I wish I could be making. I love designing games, I can spend days just obsessing over how to make a great system, but I tend to be a pretty amateurish programmer, and I can only write so much in a day. I've been trying to reach out to a programmer or two, but if anyone has solid programming experience and would be interested in making something with me, I'd be happy to start a conversation. My email is always open!

But I've rambled pretty well off the topic. The new release is ready, it's chock full of sex and art, and it's waiting for you! Go enjoy! Thanks for reading, and thanks for playing!

15 comments:

  1. Still can't unlock the Glass Door on the black collar path. Is this intentional?

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    Replies
    1. You should be able to unlock it on any collar. Are you having trouble finding a safe path to get all the way through the previous door? You may have to use a save from before you first enter to find the right choices.

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    2. I used a save file that I started a new game on in the previous version. I'm done with the other 2 doors but the Glass Door just won't show up.

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    3. Nevermind, I got the Glass Door unlocked now. Too bad the Glass Door content for the black collar path doesn't match the kind of scenes you'd expect for black collar at all.

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    4. The Glass Door shares more content between the various collars than the Stone Door did. Your collar still affects how you approach some situations and gives you a few more choices than others do, however. It's subtler, but your collar has several strong influences on what you can do.

      If you want to sit around and talk instead, though, that's your choice.

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  2. what are these doors I haven't gotten to a point with collars or doors? is there something im missing?

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    Replies
    1. wait this is about "My very own lith" right?

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    2. Yes, that's content in My Very Own Lith. If you haven't found a collar yet, just keep playing! You still have a lot more game to discover, and it's a pretty wild ride!

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    3. dang that's a lot of work for both you to make this and me to play it, the farthest I ever got points wise is 135 I wonder how many more I need.

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  3. So I've already got 4 of the endings with female Lith and I want to unlock the love collar. Any hints?

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    Replies
    1. Make that 6-7 endings

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    2. http://www.lithier.com/f/phpbb/viewtopic.php?f=9&t=8&sid=9ae6e8aa6875b571cfb90d1b4571216c

      Click twice.

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  4. "Having trouble? Check the FAQ for a guide on making SWFs work and just lots of interesting stuff!"
    "It used to be that Flash was super compatible with just about everything"
    This is a lie, Flash was never compatible with much. Please open source the game so someone who knows how to program (perhaps like myself) can make the game portable and compatible with everything. Thanks.

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    Replies
    1. You know, Inform http://inform7.com/ might be a good thing to convert this too, as much of the framework for interactive fiction is there.

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