Sampled here is but a small fraction of the questions I tend to get on this project. I'll probably be adding more as they come up, but for now, hopefully you'll find something to satisfy your curiosity!
Q:How can I contact you?
Q: Where can I get more from Lithier?
Q: Where can I get more games like this?
Q: I love this game! How can I help with the project?
Q: What's the difference between Lith and Lithier?
Q: Where can I access my save files?
Q: I downloaded the game, but I can't seem to open it. How do I run it now?
Q: I still have so many questions and/or I'm bored and looking for something to read! Isn't there more?
Q: How can I contact you?A: The most direct and immediate way to get in touch with me is by email: lithiers-at-gmail.com. Any concerns, questions, suggestions, offers, etc. are welcome, and at any time that I'm awake, I should know within minute when I get an email.
Other options for discussing things with me include the Chatango window in the sidebar of this blog, just to the right here. I have it open pretty much all the time, and if I remember to turn on the sound notification, you can usually talk with me pretty much instantaneously, assuming I'm not busy with something. There's also the MVOL Forum linked above, where you can talk both with me and with many other folks interested in the game. As of this time, I don't offer a messenger/steam/skype/whatever for public use, but I encourage you to make use of the three methods outlined above.
Also, please note that I am not interested in yiffing 6_6 Or meeting you in person, or giving you my personal info, or taking yours. I subscribe to the belief that the internet was a better place when people were anonymous, and could build their identities from scratch with nothing more than a handle. Thank you for understanding.
Q: Where can I get more from Lithier?A: Besides designing this game, I'm also an erotic writer, and I have a fairly sizable portfolio of stories on SoFurry and FurAffinity, including three series of stories featuring Lith. I also have a personal blog which updates more regularly than this one, and I have a collection of more polished stories available for Kindle on Amazon! And lastly, if you'd like to know the minutiae of what I've got going on, check out my Twitter!
Q: Where can I get more games like this?A: If you'd like to play other text-based erotic games, several are available! It's highly unlikely you haven't heard of it, but Corruption of Champions is an outstanding game and a direct inspiration for the creation of MVOL. Nimin is similar, but perhaps even more fetish-oriented if that's possible, and Flexible Survival offers another spin on the idea of adventuring in a hyper-sexualized and fetishistic world. I don't know of any games more closely related to the themes offered in MVOL in development right now, but I'll be keeping my eyes open! :3
Q: I love this game! How can I help with the project?My Very Own Lith is a very personal project for me, because Lith is a character I've worked with and developed for a long time. This game is my chance to essentially create a definitive portrayal of who and what Lith is as a person, as a soul, and as a sexual entity. I've put myself under a lot of pressure getting some aspects just right, and I know that a lot of this game simply couldn't be written by anyone else.
So I can't really accept anyone's help with writing the game. If you're an artist, I'd love to see an example of your work, but I'm getting more and more picky about what I actually use in the game itself.
Right now, I'm mainly looking for help with the project in three categories:
SupportersMVOL is a free game, but some of my most passionate fans are helping me make a small living off of it. You can check out my Patreon to see how you can support me and get a bunch of exclusive rewards!
Art HuntersGetting top-tier art is hard! It requires a lot of research and watching the great artists like a hawk, and I don't have time to stalk them all. If you have the spare time to do a little homework, you can help get great art into MVOL! Check out my brief on being an Art Hunter!
PlaytestersThere will always, always be more typos in this game than I can ever find, and probably weird little bugs besides. If you like to do a lot of reading and go over things with a meticulous eye, check out the details on becoming a "proofer!"
Q: What's the difference between Lith and Lithier?The short answer is that Lith is an imaginary anthropomorphic cat, and Lithier is a guy that writes and codes stuff, often involving said imaginary cat. Lith is not my fursona, he does not directly reflect me, he is just my flagship character as a writer. When you're talking to me, please understand that I am not a slutty cat, and I do not want to be petted, snuggled, or otherwise "touched" out of the blue :p
The long answer: I'd like to clarify for my readers and players that I am a person that prefers to go by the handle of Lithier. I write, I code, I draw poorly, I answer questions at great length, and I make funny faces. I am a complex and not entirely agreeable person. I do not have a fursona.
In great contrast to this person is Lith, an imaginary, anthropomorphic cat. He blushes, and smiles, and does a great deal of things involving penises. He is a moderately complex but overall cute and cuddly cat thing. It is true that I fill out his personality and interests largely with a subset of my own, mixed with imagined things I am somewhat familiar with. In that sense, he is a part of me, and I express myself through him. But he is not me, and he does not represent all of me.
I have been addressed as Lith, and people have talked to me about the game while saying things along the lines of "I was cuddling with you and..." but this is, honestly, a little jarring to me. Lith is a persona I originally developed for entering chat rooms a long time ago, and you may guess easily at how I came up with his name at the time, but Lith and Lithier are still very different people.
I'm sorry if this has been a point of confusion for some of you, and I can certainly see how easy it would be to misunderstand my intentions here-- I often bring some very Lith-like aspects of my personality to the fore in talking with those who comment on my work, to be as polite and agreeable as I can regardless of what grisly personal habits I may have. It is my hope that this entry may clarify the issue to everyone's satisfaction. If not, you're welcome to shoot me a message or discuss it in the chat window to the right :3 Thanks for taking the time to humor my pontification!
tl;dr: I'm not Lith D: Lith is a cat. I'm some guy with a keyboard.
Q: Where can I access my save files?In Windows, you should be able to access the files in your personal user folder, in a hidden folder called Appdata. In that folder, you go to Roaming/Macromedia/Flash Player/#SharedObjects/, where there should be a single folder with a weird name. Open that and you may see about a bajillion folders. If you've played the game recently, you should find the files in the #localWithNet folder.
If you were playing an older version of the game, then they may be in a different folder: If you've downloaded the game to your computer to play it, you can go to /localhost/ and you should see the files for MVOL clearly named as such. If you played it from a website, you'll need to go to the appropriate folder like /dl.dropbox.com/ or /e621.net/. If you can't find the files anywhere and it's been a long time since you played, it's possible Flash automatically removed them, as it does with older files regularly.
Using these folders, you can back up your files in case you aren't going to be playing a while, intend to switch to another computer, or just need more than six slots for everything you're trying to do. Remember that MVOL_7 is the autosave file! And please, don't abuse the files. I can't do anything to stop you, but this game is the product of hundreds of hours of effort, and I design it to play a certain way. If you'd like to see more of the game, I encourage you to donate-- even a one-dollar donation gets you a cheat-enabled version of the game with lots of hidden content.
If you aren't using Windows, I'm afraid I don't know the specifics, but you may be able to get the idea if you google your operating system and "flash shared objects" or something to that effect. Good luck!
Q: I downloaded the game, but I can't seem to open it. How do I run it now?A: It used to be that Flash was super compatible with just about everything, but it's been falling out of favor lately. Most browsers won't open it directly from your computer anymore. If you run into this problem, you can download a standalone flash player online to run it instead. You can search google for one you'd prefer, but I grab the "developer projector" directly from Adobe for this purpose.
You can get that by going here and scrolling down to your operating system, then looking for the "Download the Flash Player projector" link. That program should let you run any .swf file in its own little window, and is very compatible with MVOL, even supporting full screen mode.
Q: I still have so many questions and/or I'm bored and looking for something to read! Isn't there more?A: There's a lot, actually! I used to run a blog on the side when I had a little more time on my hands, where I would talk about the origin of the game, my decisions in its design, as well as general game design and writing advice, philosophy, games I like, and just piles of random stuff. If this sounds interesting, the Introduction does a better job of explaining the blog as a whole and links sequentially to the rest of the posts to come! I don't really use the blog anymore, as I don't have the time, but there's still a ton of interesting reading to be found.
Besides that, a long time ago I held several Livestream sessions for coding and writing, featuring an interview segment where viewers could ask questions both of myself and of Lith. We covered all sorts of interesting stuff, though again, it's very dated now.