Thursday, May 28, 2015

Time to Get Serious!

The goal is to have v0.17 ready and out sometime in June, and with all the preamble a release requires, that means I'm drawing in tight on my deadline for writing new content. The second chapter behind the stone door is finally complete, but I'm still working on adding what I can for the third and final chapter. I'm aiming to have at least one path of roughly twelve complete, and hoping I might be able to add more before release. As it stands, I'll estimate I'm at about...

(+++++=====)

Halfway there! I've been pounding out a lot for MVOL in the last week or so as the deadline looms up, and I still feel like I have a lot more I need to get in there. I still need to learn to respect this schedule and work more reliably even when it's not close to the end, but if anything, this is proof that the schedule is a good idea for keeping production going more quickly on the game.

As things start to pick up, I'm expecting to come back with more news, more frequently, so keep an eye on this blog! :3 And again, if you're ever wanting a more consistent, constant stream of information from me, I've been updating my Twitter (@Lithiers) every day I get writing done, and my personal blog is still going strong, though I've been considering changing up its schedule. Recent posts include a preview for the next version of MVOL, two previews for my first exclusive eBook, and a variety of rants about things ranging from the role emotions play in modern society to sex scenes in film and books. Come check it out! ^.^

Thursday, May 7, 2015

Hiccup

Hey, folks! Well, I went and let the blog slip a bit. Last month I was mostly tackling other projects, but I did manage to finish the other black collar stone door path up to the stopping point v0.16 established. I'm hoping to get the other pink collar route done and push on into the next and final stage of the stone door for at least some of the paths in time for v0.17 in June. I'm not sure yet what else I'll be packing in there. I'm hoping to start ramping up work on the game, though last week was pretty rough for me and I didn't get a lot done. With that said, I have at least made some progress with the next update:

(++=======)

I'm hoping to put a lot more in there before it's ready, so I'm calling it just 20% right now. If you'd like to get more reliable information on what's going on with me, you can follow me on Twitter at @Lithiers where I'm trying out announcing each time I get some writing done, even if I can't go into the specifics about it, and I'm still updating my personal blog three times a week, even if I did end up a day late with my most recent post xP Sometimes it's previews of things I've written but not yet released, sometimes it's a thorough and formally composed exploration of a certain topic, often related to philosophy or writing, and sometimes it's the wild ranting of my barely conscious self, asking questions or blathering about something I care about. If you have the time for a little extra reading, I've been told it's been enjoyable overall.

And speaking of projects I can't speak of, I've recently been engaged in a new and very interesting Project X. I was partly putting off a new post because I was hoping I could properly announce it sooner, but things have been delayed a couple weeks, so for now, I think it's better if I wait. Keep your eyes and ears open, though, as hopefully I'll have some pretty cool news for you guys soon! :3