Saturday, July 9, 2016

v0.23 is Live!

Go to the Play the Game tab to play the new version right now!

This version is a bit of a strange one. I've been running on fumes for a while now after the big rush the last few months, but I wanted to get this version out there early in the month for a variety of reasons, not least of which is that I hate that feeling of coming in just under the very last deadline. But I haven't been able to get much writing done in this state, so this update is less text-heavy and more a grab bag of new features that, hopefully, will make the game more interesting and less frustrating for a variety of players!

First off, I've added a new "Game Mode" you can turn on in the options menu. This lets you see how many options are unavailable in each menu and why, so you can get a rough idea of how much remains to be discovered and where. This does spoil the feel of the game a little, making it less of a simulation and more of a "game," but I think some folks may find it helpful, whether they just want to access all the content and want any clues they can get, or want to make sure there aren't any big features they've missed after playing a while.

Next, a small convenience for everyone: the bulk of the menus now have loose descriptions for each action you're considering taking, so you can get a slightly better idea of what you're getting into before you accidentally do something more unsavory than you'd intended. These descriptions can change a little in some cases to reflect your current morals and highlight what you might want to think twice about.

There's also new art in this version, but I'm afraid I could only get one new piece of art in time. I've got a lot more art coming up, but for now, I guess this reinforces the idea that v0.23 is something of a "half-update." Sorry to disappoint! I might be able to manage three pieces of art in a future version to make up for it, but I'm not certain right now.

Maybe the biggest addition with this version of the game is the new Flirt command! This should help make the pink collar path a bit easier and more interesting to play through, and offer a little bit of fresh communication for every path to explore. There's not a ton of content here yet, but I did pack in a fair little variety of potential outcomes.

To go along with that, I've made a series of small adjustments to content in the first half of the game to fix little issues I've heard about and try to make a few things make more sense. My thanks to everyone that's taken the time to let me know when there were parts of the game missing that polish I try to maintain, in which your choices matter and your past actions influence your future!

Lastly, I've added a very convenient exclamation point for you to make use of. I've gotten several requests for functionality along these lines, so I hope that this will prove a decent way to meet your needs in this regard.

I think that wraps up the additions for v0.23. I was hoping to have more written content done for this one, but hopefully these additions and adjustments to the gameplay will be an interesting diversion for you guys while I finally recharge my creative batteries! I'll be trying to make more blog posts in the future, also. I meant for this to be a much more active news feed, but it has, along with several other things, fallen by the wayside as my days have gotten more and more packed and my focus more frayed. Should be better once I've regrouped!

Thank you for your support, everyone, and for reading all this! I hope you enjoy the new content!

24 comments:

  1. I've played this game first time. Lith is cute. A lot of interesting text.
    That was so awesome.
    Thank you!

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  2. Male human with the giant dong can't seem to get past oral with an anatomically female Lith in this version, black collar or otherwise. Further options are listed as ineligible.

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  3. Sorry, what does the exclamation mark signify?

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  4. I cant seem to download or even open the game on my internet, anyway I can fix this?

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    1. Sorry to hear that! Could you give me a few more details? Did you try downloading from the Mirror links? How about over on my FA? http://www.furaffinity.net/view/20518268/

      What exactly happens when you try to download or open the game?

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    2. on both the mirror and the normal link makes it download but the download I get is blank and doesn't work at all, for the opening in an internet tab, it just wont let me do that

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    3. it works on furaffinity.net

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  5. When the new update gonna be on condotgames and newgrounds?

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    1. Wow, you get around x3 I usually wait a week after the regular release, just to make sure no other bugs show up, before releasing to places like that.

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  6. Do you have any major plans for the next few updates? any milestones to reach? (Also personally I would love more species to choose from, but I'm sure you've already heard that a lot)

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    1. The big plan right now is to basically go over lots of the game's older content, adding missing pieces, improving what's there, and generally improving the pre-door experience. While that's all going on, I'm also working on the content for after the stone door, which looks like it's going to need to be done sort of "all at once," so it'll need to be done in the background for a while x3

      And I know some folks want more species options, but I'm afraid I have no plans to go past six ^.^; Sorry!

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  7. hey, i just started playing, but i noticed a musical not plays when you pick an option...but its random...i think a nice easter egg you can put in is make it do a melody and then repeat yeah? (again im new)

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  8. I can never seem to make Lith dominant, no matter how hard I try. I hear mention of a pink collar, but I don't know how to get it. The highest I can get his/her dominance is 99. Never goes above that.

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    1. 99 is effectively the highest Lith's dominance can get. He's not going to be a domineering top even then, he just gets better about taking the lead when he gets the chance. Lith is a switch, but he leans toward bottom, and has reason to do so especially here ^.^; There's still lots of content with dominant Lith to be found if you poke around, though!

      And the pink collar isn't specifically for dominant Lith, you can get it either way, but it is the one of the three collars that's probably the best fit for dominant Lith. If you'd like some hints on that, you might check out the guide on the forums!

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  9. Have you thought about adding not only picture but an animation of Lilith that would react and evolve depending of the situation outside of the simple blushing ?

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  10. I'm completely addicted to this game! Thank you so much for your hard work!!!

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  11. When you go through wodden door:
    "You glance around a little more warily, and offer Lith a PAW to help her up.",
    but i play as a human.

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    1. Good catch! That'll be fixed for the next version. Thanks!

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  12. If the stone door is complete then how come I still get a lost connection signal and not a continue of the story I do not see a difference between version 0.21 and 0.22 with the stone door am I missing something?

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    1. When the text distorts and finally ends in an error, that is an "ending" for the game. There are a whole bunch of different endings in the stone door, some good, some not so good, where you basically find some sort of resolution to your story with Lith. If you want to continue playing, the trick is to find a path that lets you pass through the stone door and return to the void after the third trip. There will be more content to follow after that, coming soon. Sorry for any confusion!

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  13. I can't see to unlock the "bend him over" option anymore...the other sex options have unlocked, however. Is this a bug or is just fucking him no longer an option?

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    1. You may want to download a fresh copy, and make sure you force refresh it before downloading! There was an issue with that on release day, but I fixed it a couple hours after.

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