Patreon Stretch Goal Poll (CLOSED)

I need a stretch goal for my Patreon-- maybe several! I've come up with a bunch of ideas for things I could do to improve the game that don't require too much extra writing so much as, usually, a bunch of cash. The question is, which of these would most interest potential supporters? I would scale the stretch goal amount according to roughly how expensive I'd expect the unlocked improvement to be. Go for what you would most like to see in the game!

Premium Art - I generally commission art by hunting for artists in that sweet spot between quality and affordability. With this goal, I would massively extend my art budget and start getting work from some of the big name, top quality artists of the fandom!

Animations - What's the point of using Flash if you don't have animations? This goal would see me getting in touch with experienced animators to add animated scenes, sexual and not, to the game. Animations tend to be huge projects, so this would probably have to be every other release or some such. Also, depending on how much such projects end up costing, they would replace either one or both regular pieces of art in an update when they do pop up.

Music and Sounds - I'm experimenting with sounds already, but this would mean getting in touch with people experienced with music composition and sound effects to get custom tracks and sounds made for MVOL. This could include a soundtrack that changes to reflect your playstyle as well as the in-game situations, like the door you're going through!

Voice Acting - Even I have never been too sure exactly what Lith sounds like, but with this goal, I would hunt for the perfect voice actors to portray male and female Lith. Executing this would be tricky, and might work best in combination with things like the Animations or the Music and Sounds goals, if a lot of folks are interested in it. Tawdry, flustered sex sounds? Key moments in the plot? This would probably be the cheapest option here.

Enhanced Portrait - Find the perfect artist and finally replace Lith's picture in the upper left corner of the game with a professional and fully functional portrait! After that, I'd work with them in an ongoing process to improve it-- adding custom faces for different situations (Stone Door Mage Lith? Reaction faces?), additional details like collars and little hints to stats here and there, and eventually, some animations!



Thanks for voting! It looks like you guys have about the same idea of what you'd like to see in the game's future as our budget gets bigger, so I'm pretty excited to jump into it!

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